Wasteland, as a result of their emptiness and lack of purpose reveal themselves to be nonconforming to social norms. They thus represent locations for freedom and are conducive to the imagination. From this observation is born a desire to undergo a life experience in a waste ground, turning this location into a kingdom, an open-air studio. It becomes a playground where one may celebrate materiality and physical experimentation, a territory where one may escape the virtual and technological world. Wanting to operate a return to a form of simplicity, the naive desire to undergo a kind of « tabula rasa » is not without recollecting a kind of rebellion.

Constructing in order to destroy – all of which is bound to physical and intuitive experiences, which is somewhat absurd, yet resolutely childlike. From this emptiness which waste grounds can evoke, they are in reality a reserve of shapes and impoverished materials. An economy of means which, when nourished by the virtue of a childlike naivety, allow us to envisage these materials as the essence of various games and constructions.
64 pages, 23×30cm
Offset printing
Silkscreen cover

Halfgrijs - Coll.
Sillo n°3 - Le Fauve
Gnose & Gnose & Gnose - Aymeric Vergnon-d'Alençon
People in a faraday cage - Stéphanie Gygax
Brantford & Keene #2 - Collectif
Sans titre - Chris Kiss
Strates & Archipels - Pierre Merle
Link Human / Robot - Collectif dir. Emmanuelle Grangier
Le vieux père - Laurent Kropf
À partir de n°1 - Coll.
16 x 421 - Lorraine Druon
Shanghai Cosmetic - Leslie Moquin
Temps d'arrêt - Etienne Buyse
Le corps travesti - Michel Journiac
Rond-point au mammouth - Sur une idée de Veit Stratmann
Wayfaring - Patrick Messina, André S. Labarthe
Les Climats II (Japon) - Lola Reboud, Mariko Takeuchi 













